The game was part of our summer campaign on Doric-ar1. 2000pts per side. We made up a mission based on 5 objectives being D3 victory points each. Plus Slay the Warlord and First Blood.
The game had a odd start, Chuck seized the initiative with a 6 and went first. I rolled my +2 for Terror assault Night Fight and he proceeded to immobilize his Land Raider and kill two bikes via dangerous terrain rolls before I had ever fired a shot. If that is the way it goes when people seize on me, I'm ok with that!
|The First Captain did his killing.|
|The Xiphon is a great model.|
Sevatar and his Vet, squad took care of some infiltrators and strategically avoided (ran from) the Flesh Terror dread.. and eventually secured an objective. To even the playing field a bit, we have been using 40K objective securing rules for both sides.
|Terror Squad survived the mortars.|
Chuck scored first blood and secured one objective for himself. I feel I was lucky to roll a 2 on the random game length roll. I strongly felt I would lose this game if it went another turn. Sometimes the dice are with you.
The final tally was Night Lords 6 VP Flesh Terrors 3.
|Current state of Doric-ar1|
Red=Chaos Blue=Imperials Green=Xenos