Sunday, August 21, 2016

Bloody Bones

Ahhh, trooper are you in need of assistance?
I completed my version of The fallen Primus Medicae, Flaymaster Mawdrym Llansahai. Or "Bloody Bones" as his Legion named him. With a name like that no wonder he has a nickname!

The model is formed from a bunch of bits I have collected.

The Flaymaster was the Primus Medicae for the Night Lords until it was discovered he was conducting unsanctioned surgical experiments.

In my opinion, he is the perfect example of Forgeworld doing characters right. While he adds slight benefit to the army, his rules are very fluff driven. He's an HQ choice but can never lead the army as"even the Night lords have their limits of toleration for madness".
He rerolls his failed Feel No Pain and look out sir rolls because "he has survived both enemy action and attempts on his life by his comrades, seemingly often by sheer chance alone".

On the left shoulder of the model was what I assumed to be oaths of the moment. I painted them flesh colored with some Blood for the Blood God to give more of an idea that those were taken from some of his favorite victims. Speaking of taken, I like to think the Purity Seals adorning the model are a collection of those the Flaymaster has taken off of Astartes he "helped" on the battle field.

On the table top, I do see some value to using Bloody Bones. He's fearless, which of course extends to any unit he joins. Plus, his Narthecium gives Feel No Pain making him an excellent candidate to lead a 20 man Tactical Squad. Also, being an HQ special character choice means a Night Lord player using the rite of war Terror Assault (as I often do) gets a second council choice in the army, (Terror Assault limits the player to one Council choice).

I'm pleased with how he turned out, my only complaint is couldn't the game developers have given him a name easier to pronounce?

Ave Dominus Nox.

Friday, August 5, 2016

Sometimes it's better to be lucky then good

Flesh Terrors!
On Tuesday night I had the pleasure of taking on some 40K Flesh Terrors, fielded by a buddy named Chuck. My group is slowly getting into 30K, as a result I play most of my games against 40K armies these days. D-Company as a group has always been open to Forgeworld units and armies.

The game was part of our summer campaign on Doric-ar1. 2000pts per side. We made up a mission based on 5 objectives being D3 victory points each. Plus Slay the Warlord and First Blood.

The game had a odd start, Chuck seized the initiative with a 6 and went first. I rolled my +2 for Terror assault Night Fight and he proceeded to immobilize his Land Raider and kill two bikes via dangerous terrain rolls before I had ever fired a shot. If that is the way it goes when people seize on me, I'm ok with that!

The First Captain did his killing.
Chuck built himself a strong list. Mortars, a Xiphon interceptor, Terminators, Assault squad, some flamer Predator and bikes. I made a big mistake sending my first 2 Terror squads against the Mortars. T7 was too much for my Volkite chargers. Chuck had the better of killing though Sevatar was quite deadly.
The Xiphon is a great model. 
I was finally able to roll Sevatar's psychic power successfully, 3 Times! I'm still not sure it's properly balanced but this may be do to playing against a lot of 40K armies which tend to have more psychers. Chuck did not have a psycher in his Flesh Terrors list.

Sevatar and his Vet, squad took care of some infiltrators and strategically avoided (ran from) the Flesh Terror dread.. and eventually secured an objective. To even the playing field a bit, we have been using 40K objective securing rules for both sides.

Terror Squad survived the mortars.
On the other end of the table 2 of my 3 Terror Squads died hard to Flesh Terror fire. The decision to attack the Mortars was a very bad one. Though the third squad survived the bombardments to claim the Night Lords second objective.

Chuck scored first blood and secured one objective for himself. I feel I was lucky to roll a 2 on the random game length roll. I strongly felt I would lose this game if it went another turn. Sometimes the dice are with you.

The final tally was Night Lords 6 VP Flesh Terrors 3.

Current state of Doric-ar1
Red=Chaos Blue=Imperials Green=Xenos